1. The 3D scanning market is said to reach $4.9 billion by the year 2020. Many industries are now seeing the benefits that come along with scanning. http://www.researchandmarkets.com/research/vk4vkj/global_3d

    The 3D scanning market is said to reach $4.9 billion by the year 2020. Many industries are now seeing the benefits that come along with scanning. http://www.researchandmarkets.com/research/vk4vkj/global_3d

    10 hours ago  /  0 notes

  2. futurescope:

    NASA presents Robo-Glove - a wearable human grasp assist device

    Researchers at the NASA Johnson Space Center in collaboration with General Motors have designed and developed Robo-Glove, a wearable human grasp assist device, to help reduce the grasping force needed to operate tools for an extended time or for repetitive motion tasks. This wearable device allows the user to tightly grip tools and other items for longer periods of time without experiencing muscle discomfort or strain. The Robo-Glove also has potential applications in prosthetic devices, rehabilitation aids, and people with impaired or limited arm and hand muscle strength.

    The Robo-Glove is a patented technology available for commercial technology licensing. For more information about Robo-Glove and other technology license opportunities, visit:http://technology.jsc.nasa.gov

    (via emergentfutures)

    15 hours ago  /  109 notes  /  Source: futurescope

  3. photo

    photo

    photo

    15 hours ago  /  1 note

  4. #JayLeno uses #3Dscanning and #3Dprinting to recreate old car parts that are either rusty or no longer made. Is this a new era for mechanics? http://www.ems-usa.com/emsblog/2013/11/18/jay-lenos-garage-uses-3d-printing-tech-to-recreate-classic-car-parts/

    #JayLeno uses #3Dscanning and #3Dprinting to recreate old car parts that are either rusty or no longer made. Is this a new era for mechanics? http://www.ems-usa.com/emsblog/2013/11/18/jay-lenos-garage-uses-3d-printing-tech-to-recreate-classic-car-parts/

    1 day ago  /  1 note

  5. Allan McKay is the go-to guy for #VFX and has been in the industry for over 20 years! He talks about what it was like in the beginning and how things have changed. http://blog.digitaltutors.com/artist-fire-interview-allan-mckay/

    Allan McKay is the go-to guy for #VFX and has been in the industry for over 20 years! He talks about what it was like in the beginning and how things have changed. http://blog.digitaltutors.com/artist-fire-interview-allan-mckay/

    1 day ago  /  3 notes

  6. Nick was looking pretty serious at SIGGRAPH…

    Nick was looking pretty serious at SIGGRAPH…

    1 day ago  /  0 notes

  7. photo

    photo

    2 days ago  /  0 notes

  8. Nick made a new friend at VRLA3…

    Nick made a new friend at VRLA3

    2 days ago  /  0 notes